DoodleHUD
DoodleHUD is a custom TF2 HUD, created with competitive play and simplicity in mind. It is a complete re-theme of the Main Menu and Source Scheme. It is a competitive version of the in-game HUD.
Menu design by Doodles. In-Game HUD design by Lev. All edited by Doodles.
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Download
Current Version: 19 - Last Updated: 31 October 2014
doodlesstuff.com: doodlehud_v19_31-10-2014.rar - 721KB
Mirrors (faster download): Gamebanana - Mediafire - GitHub
View at HUDS.tf
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Installation
How to Install
- Remove any custom HUD you have installed, as it may conflict with DoodleHUD. Uninstall instructions below will work for any custom HUD.
- Download the current version above.
- Extract the files from the .rar archive (how to do that)
- Copy the extracted "doodlehud" folder to your tf\custom directory (Steam\steamapps\common\team fortress 2\tf). Screenshot example: extracted folders, copy destination.
How to Uninstall
- Open your Team fortress 2 custom directory. It will look something like:
C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf\custom\ - Delete the custom HUD's folder. The "doodlehud" folder is DoodleHUD, delete that folder to uninstall DoodleHUD.
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Support
Operating System: | Windows: | Full Support | |
Linux: | Untested | I don't have a Linux machine to test on. But it should be fine. | |
Macintosh: | Untested | I don't have a Mac machine to test on. But it should be fine. | |
Screen Resolutions: | 16:9 | Full Support | 16:9 ratio Scoreboard available. |
16:10 | Full Support | 16:10 ratio Scoreboard available. | |
4:3 | Full Support | 4:3 ratio Scoreboard is default. | |
5:4 | No Support | ||
Direct X Level: | 8.x: | Full Support | |
9.x | Full Support | Semi transparent panels are much less opaque. | |
10.x | Untested | ||
Language Support: | None | All custom labels are in English. |
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Features
Features of DoodleHUD In-Game HUD
- Health and Ammo: positioned closer to the crosshair for ease of view while under fire. screen
- Weapon Charge Meters: between health and ammo. screen
- Weapon Ammo Meters: (cow mangler, righteous bison) positioned beneath the ammo.
- Health Targets: positioned just above ammo/health. screen
- Class Image: only visible while disguised as spy. screen
- Low Health and Overheal: simple custom animations, red when low health, light blue when overhealed.
- Screen Dialogs: no round edges. Example, scoreboard: screen
- Medic Uber Charge: percentage positioned where ammo usually is. Bar positioned between health and ammo. screen
- Scoreboard: stats on left. screen
- Spy Meter: between health and ammo. screen
Features of DoodleHUD Main Menu
- Main Menu: completely redone. screen
- Shortcut Keys: Shortcut Keys for dialogs, such as A and D page navigation in the backpack. screen
- TF2 UI: Edited and Recolored. screen
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Overrides
Since version 16 of DoodleHUD, there have been tweaks included, that can be applied to DoodleHUD. These are included in a folder called "overrides", because you overwrite files with the tweaks.
How to Install/Use Overrides
- Download and Install the latest version of DoodleHUD
- Navigate to your TF2 Custom folder and open the doodlehud folder. Here you will find the overrides folder.
Default location: C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf\custom\doodlehud - Open the overrides folder, then open the folder of the override you wish to apply. pic
- Select and copy, all the contents of this folder. pic
- Return to the doodlehud folder. Paste the override here. pic
- Overwrite files when prompted. pic
Black Box Override
There are semi transparent boxes behind health and ammo (and other things) on DoodleHUD in-game HUD. These can be turned on or off by applying the overrides.
Apply the 'hud black boxes - on' override to turn them on: Screenshot - On
Apply the 'hud black boxes - off' override to turn them off: Screenshot - Off
Scoreboard Override
Scoreboard versions for 16:9, 16:10 and 4:3 resolution ratios. To make use of screen space, if you have it.
Apply the 'scoreboard 4;3' override for 4:3 ratio scoreboard: Screenshot - 4:3 (on a 16:9 screen)
Apply the 'scoreboard 16;10' override for 16:10 ratio scoreboard.
Apply the 'scoreboard 16;9' override for 16:9 ratio scoreboard: Screenshot - 16:9
Target Health GUI Override
The Target Health GUI (or just 'target ids') is the little display seen when looking at another player. Provided is a smaller version (to take up less room on your screen).
Apply the 'target health gui - big (medic)' override for big: Screenshot - Big
Apply the 'target health gui - small' override for small: Screenshot - Small
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Screenshots
Demonstration Video: http://www.youtube.com/watch?v=JR6i4glR0hw
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Version History
Version 19 - 31-October-2014- Fixed Fog's Crosshair being on by default (my mistake)
- Fixed Target IDs (have to alter things due to valve changing Target IDs)
- Altered Big Target ID Override: screen on imgur
- Altered Small Target ID Override: screen on imgur
- Fixed a couple other bugs
- Fixed missing page buttons in backpack
- Fixed minor visual bug on main menu
- Improved Item Meters and Added Labels to them: screen on imgur
- Improved Head/Crit Counts: screen on imgur
- Improved Target IDs Appearance: screen on imgur
- Improved Spy Disguise Panel (now works with 3d model): screen on imgur
- Improved Scoreboard Appearance: screen on imgur
- Improved Killstreak Count: screen on imgur
- Fixed Tournament Mode Spectator GUI: screen on imgur
- Fixed placement of "already upgraded class" icon on MvM Class Select
- Fixed HUD Alerts
- Fixed Stopwatch and Map Time Limit
- Improved MvP Win Panel: screen on imgur
- Fixed Spy Disguise Menu to work with Simple Disguise mode (tf_simple_disguise_menu 1)
- HUD now supports 5 digit health (for MvM and obscure game modes)
- Added an "overrides" folder, which contains little tweaks you can apply to DoodleHUD. See: overrides.
- Added 16:9 and 16:10 scoreboards as overrides.
- Added "No Black Boxes" override: screen on imgur
- Added Smaller Target IDs override: screen on imgur
- Added Fog's Crosshairs: Fog's Crosshairs
- Fixed Huntsman Double-Meter bug
- Fixed MvM Menu crash
- Fixed Call out bug (staying up too long)
- Fixed missing stuff in hudlayout.res
- Eureka Effect Support (and pip-boy eureka support)
- Fixed Mann Co. Catalog bug (item details missing)
- Updated Main Menu dialog colors
- Redid "Killer" panel on deathcam/freezecam
- Fixed HUD Alert bug (staying up too long)
- Fixed Quickplay dialog
- Fixed Scoreboard (missing latest additions)
- Removed Redundant notification files
- Fixed Backpack panel (missing page buttons)
- Fixed Store panel (map checkbox on checkout button)
- Fixed visual bug ("%itemname%") in crafting panel
- Fixed player status for new weapons
- Fixed unknown labels on scoreboard
- Fixed taunt loadout
- Fixed in-game taunt menu
- Fixed Loose Cannon-Shield Charge meter overlap
- Fixed Quickplay Menu
- Fixed Item Panels
- Fixed Item inspect panel
- Fixed Unusual Controls in Class Loadout
- Redid Main Menu - Added Command Buttons
- Redid Score Board - Added Killstreak Support
- Redid MvP Panel - Added Killstreak Support
- Made Stats Look Better
- New Menu Theme
- Fixed MvM Score Board
- Fixed MvM Credits
- Fixed Pipboy for Engineer
- Edit Loadout button returned to Class Select menu
- Fixed the health status image (bleed, marked for death...etc...)
- Fixed the missing filter when selecting items to equip/craft
- Fixed many resource file errors
- Fixed Spy disguise image
- Fixed Loadout Crash - due to new "Unusual" controls
- Fixed bugs caused by SteamPipe update
- Fixed target box bug
- Fixed missing fonts from TF2 updates I missed
- Removed custom menu background
- Changed version numbering system: now just a single number
- Added Vaccinator support
- Fixed HudObjectiveTimePanel.res spitting out errors into console
- Added team indicators (colored bars) to health, ammo, charge
- Added map and gametype to scoreboard stats
- Round Timer crash fix
- Fixed Tournament mode hud
- Fixed ingame MOTD bug
- Fixed hud overlaps
- Added backgrounds to the Health and Ammo
- Changed HUD Numbers (health, ammo) font
- Edited payload race display
- Edited basic hud layout
- Added Sixes Mode
- Removed custom loading screen background
- fixed mix-matched quality colors (backpack)
- Fixed overlaps in training mode
- Fixed weapon meters for: righteous bison, spycicle, diamondback
- Lots of visual tweaks for dxlevel 95
- Better looking buttons
- Changed color scheme from green to blue
- Removed custom loading screen background
- No changes - Initial version
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Credits
Thanks to all the people who helped me out with this.
- Lev - Much help and feeback on the initial in-game HUD design
- Dreamy - Advice on the layout from a medic point of view
- flux - Aesthetic advice
- Jabor - More advice
- chuckk - Font suggestions
- Ponco - Suggestions of several features
- Critical Portal - Best Bug Reporter / Tester